RuneScape: Dragonwilds reached version 1.0 on 15 September 2026. That was its full launch and the end of Early Access, not its first appearance: the game began Early Access in April 2025. Keep those two dates separate when comparing older reviews with current guides.

Where is it available?

Jagex’s launch announcement lists PlayStation 5, Nintendo Switch 2 and Xbox Series X|S. On PC, it lists Steam, the Epic Games Store and the Jagex Launcher. The Steam product page is a useful current source for the Steam edition and its system requirements.

Steam’s appdetails API reports Windows under its own platform fields. That describes the Steam listing; it does not mean the game lacks console versions. Consult the store on the platform where you plan to play for regional availability, subscription conditions and current pricing.

Is 1.0 the same as the old PC build?

No. The full launch introduced crossplay, the Scorned Wilderness, the Regicide quest and Kuldra, among other additions. Changes to movement, parrying, special attacks, healing and weapon progression can also make an Early Access guide inaccurate. Read what changed in 1.0 before following a pre-release equipment route.

Buying or using a subscription

Jagex announced that its base price would remain £24.99 or $29.99 at 1.0, but store prices, discounts and regional taxes are time-sensitive. This guide does not present an old snapshot as a live quote. Jagex also announced Xbox Game Pass availability; check the Game Pass guide and the current service catalog for your region.

Platform checklist

The 15 September launch announcement names PlayStation 5, Nintendo Switch 2, Xbox Series X|S and PC through Steam, Epic Games Store and Jagex Launcher. Before paying, open the live store page for your platform and region. Confirm the edition, supported features, price and any subscription requirements there; those details can change independently of a launch article.

For a group purchase, decide where the world will be hosted. The game supports crossplay, but the host chooses it when loading a multiplayer world and dedicated servers have their own option. Crossplay is not the same thing as transferring a purchase between stores. Keep those questions separate: “Can we play together?” and “Which license do I own?”